Since I had just completed BeetleJuice two months ahead of schedule, I had free time and was assigned to help out on another game in a different studio within WMS. Mouse Trap had just lost the engineer that was working on it and I was brought in as the man to finish it off. It turns out the code had to be completely rewritten from scratch to be able to maintain a consistent level of quality in the code. This project was finished in 3 months and completed without issue. This project was also a mechanical slot, which has it’s own unique quirks.